The sample stolen from the HELIOS lab - the key prop of mission NOVEX-3.
Image archive
18 motifs from the missions.
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File names and captions are in German.
A scene from the Diamond Heist mission: the loot changes hands.
The game is played outdoors, at night and in real places - not in a room.
A find that turns the investigation around. Props are built specially for the missions.
Professional actors lead you through the missions.
The link to headquarters stays open throughout the mission.
Every character has a motive of their own - and reacts live to the group’s decisions.
Handovers take place where nobody else is looking.
Who is watching whom here? That is part of the game too.
The game is played in the heart of Vienna, in public places and exclusive ones.
The city is the stage: well-known addresses become part of the plot.
Between two stops of a mission - to passers-by, just a man in a suit.
Groups of two to six people investigate together.
The fictional corporation from NOVEX-3 has its own fully designed interface.
The assignment arrives in writing - with a warning about how many mistakes the session tolerates.
Puzzles run on purpose-built interfaces, not on paper.
The countdown runs along: every anomaly detected brings the group closer to abort.
Technology and equipment travel with us - everything is set up on site.
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The images are free of charge for editorial coverage of Secret Mission. When using them, please credit the source with © Secret Mission. Commercial use and passing them on to third parties are excluded; the actors shown have consented to publication only in this context.
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